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Updated Abilities for 2D

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THIS IS ADAPTED FOR THE 2D GAME - CHANGES INCLUDE VERTICALITY ETC.
Character Classes Main Secondary Equipment Active Ability Passive Ability Melee
OFFENSIVE

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Recon / Anarchist M3 Shotgun / Autoshotty P228 Molotov CrackACola (Speedboost) Bat
Soldier / Mercenary AK47MAG Mini RPG
(half dmg of normal rpg)
Scanner NPC (makes enemies visible through wall) Terrordrone (emp headcrab) No falldmg/selfdmg Mace
Pyro / Arsonist Flamethrower - Leechgrenade
(leech hp from enemies to urself)
Hammertime
(Increased melee dmg, temporary only meele)
- Maul

(big hammer)

Sheriff / Psycho .357 Revolver "The Judge" - Fraggrenade
(day of defeat)
Chainsaw
(10sec gas, temp. only chainsaw)
Increased Ammo Stunstick
Agent / Thief Silenced Deagle - StickyCam Invisibility Cloak Jetpack
(5sec fuel) (double jump activates)
Knife
Mechanic / Machinist Nailgun TMP Five-Seven EMP Grenade Temporary Shrinking Repair
(vehicles/sentries)
Wrench
TANK
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Enforcer / Juggernaut Cage Ripper Minigun
(overheated, no moving shooting)
- - Push

(charger attack without the grab)

Increased HP / Slower Speed Fists
Scientist / Technician Desolator Gun
(splash dmg+slows enemies)
Portal Gun Hopwire Grenade Summon Pet / "Nasty Suprise"
(L4D2 Tank)(one use / 120sec)
Increased Speed Clipboard
DEFENSIVE 50% vs offense 150% more vs offense 100.5 % more defense classes > > >
Grenadier / Terrorist AK47 Stickylauncher C4 Charge
(remote controlled)
Blast Shield
(minus explosivdmg with 25%)
No falldmg/selfdmg Crowbar
Engineer / Hacker Striker Shotgun M1911 AI Sentry
(lvl 1)
Upgrading AI Sentry
Lvl 1 - 3
Repair

(vehicles/sentries)

Wrench
Marksman / Sniper Sniper Rifle

USP

(Silenced)

Tripmine

Self-Heal

(25hp)
Grapplinghook
(spiderman)
Hammer
Firefighter / Assault

Fire Extinguisher

(slow / drain hp)
(secondary: blows them away)
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Chainhook (l4d2 smoker toungue) Burning Rage
(summons fire around him, l4d molotov effect, area deny)
Fire Immunity Axe
Detective / Mobster Thompson Luger Droppable Healthpack Decoy
(Fake Die / Dead Ringer from TF2)
Tracker Bullets
(Hurt enemies get temporary visible through walls)
Shovel (from DoD:S)
SUPPORT > > > > > >
Medic / Drugaddict Medigun
(secondary: powercharge)
Dual Elites - Defibrillator "Shockwave"
(one use / 20sec)
Psychokinectic Powercharging
(medigun)
Katana
SWAT / Gundealer M16 Glock18 Gasgrenade Supply Crate

(3 kevlars)

Start with kevlar/shield Machete
DLC CLASS > > > > > >
(Hybrid) Ninja / Assassin Tactical Bow - Smoke Bomb Explosive Arrows (5) Confucianism
(Slowly heals nearby teammates)
(2,5hp/sec)
Katana
(Defensive)

"DIY" / ?

Special Deilvery
(Mailbox Rocketlauncher)
Quadruple Barrel Shotgun Beartrap
(stuns enemy for 5 seconds)
Senior Bitey
(rabid pet, poisoncrab)
Slowstunning

Resistance

(never hesistates)
Chair
"MECHA-TANK" ? ? ? ? ?
Real Hacker Class? ? ? ? ? ?
DLC Class5 ? ? ? ? ?
DLC Class6 ? ? ? ? ?
VIP MODE >
Civilian / Gangster Tazer USP

(Silenced)

Medball
(heal teammates)
- Parachute Fists


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